You can also choose to boost some of these bars only, that is they will fill up faster but at the cost of no progress for the other ones. Each unit has got these six bars showing its velocity, its light radius, its magic power, and so on. The RPG addition comes with experience: every time an unit of yours has killed something (be it an animal hunted for the only resource of the game, that is food, or be it an opponent unit) it earns this kind of experience you can see in the form of bars in the upper-right corner of the screen (when the unit is selected). Each of them has got “simple men” (not just workers like in other games as they can evolve here), and then each tribe slightly differs with regard to most advanced kinds of units, such as “magicians” and the like. At the beginning of the game you have to choose among several tribes. It is reminiscent of Warcraft, both in graphics and the units’ movement and control. Jurassic War is an RTS set in prehistoric times that includes RPG elements.
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